Recent Posts

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1
Removed all unused users...

So, if I delete your account too, I'm sorry, please re-register.
3
Dev. Screen captures / Kuvaruutukaappauksia / Re: Screen updating frequency
« Last post by Colonizer on May 16, 2017, 08:35:47 am »
Huge improvements. I found a couple time consuming coding methods what I fixed
now. Currently FPS will be over 35 with meshes & animations at the same exact
position as picture shown on previous post.
4
Linux x86 / Mission mushroom
« Last post by Colonizer on May 08, 2017, 06:19:06 am »
Unzip, give Access for files.

(Download and install required librarys if needed)

http://www.indiedb.com/games/the-colonizers/downloads/mission-mushroom-linux-x86
5
Created wind miller initial animations and behaviour.

Playable test versio for registered users available.
6
Dev. Screen captures / Kuvaruutukaappauksia / Stone Cutter
« Last post by Colonizer on May 01, 2017, 06:44:19 pm »
Stone Cutter on work

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7
Created stone cutter behaviour and animations.

•Player selects a working area for stone cutter
•Animated stone cutting
8
Dev. Screen captures / Kuvaruutukaappauksia / Screen updating frequency
« Last post by Colonizer on April 29, 2017, 01:23:55 pm »
Main board:

OS Name   Microsoft Windows 8.1 Pro
Processor   Intel(R) Core(TM) i3-4130 CPU @ 3.40GHz, 3392 Mhz, 2 Core(s), 4 Logical Processor(s)
Installed Physical Memory (RAM)   4,00 GB

Graphic card:

Name   NVIDIA GeForce GT 730
Adapter RAM   1,00 GB (1 073 741 824 bytes)
Resolution   1920 x 1080 x 60 hertz
Bits/Pixel   32

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9
Dev. Screen captures / Kuvaruutukaappauksia / Settings Menu
« Last post by Colonizer on April 27, 2017, 12:26:07 am »
Settings menus
10
Dev. Screen captures / Kuvaruutukaappauksia / Hay Farmer
« Last post by Colonizer on April 26, 2017, 08:18:56 am »
Hay farmer

Farmer house building started
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Farmer house ready
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Selecting working area for farmer
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Farmer seeding hay
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Hay growing
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Hay ready for harvest
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Farmer harvesting hay with scythe
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